Getting started with the Immersive Projector
From providing rich language opportunities and developing mathematical concepts, to scientific exploration and storytelling, the Immersive Projector offers children infinite learning experiences and different ways to express themselves. But the question you may be asking yourself, is how do I set it up and get started?
Here are a few hints and…
Learning through STEAM
STEAM is becoming more common in the early years and is central to children’s learning and development in the 21st century. During the first few years of a child’s life, STEAM focuses on self-directed play and exploration rather than direct teaching. It supports an array of valuable lifelong learning skills and may help…
Our experience of the Immersive Projector
A child can learn the differences between light and shadow by exploring, observing, and creating with the use of materials within their reach. These materials enable them to reason, understand, and explain the intention of a phenomenon like the one we had the opportunity to observe and experience today.
One…
An immersive world, full of possibilities
Introducing the children to the Immersive Projector and the environments created was a magical experience. As practitioners, we love seeing the children get up close and personal to this wonderful dome of light. They are truly intrigued and excited to explore and learn. Some children want to touch the light and…
The TTS Build a World was developed with award-winning and internationally respected early years specialist, Alice Sharp. During her visit to Kirktonholme Nursery. Alice Sharp shares with us the possibilities of exploration, imaginative play and so much more using this open-ended resource.
Open-ended opportunities with Build a World
Children are always eager to explore and experiment, they especially love…
Creative Crates – a staple for any Early Years environment
I love open ended resources that spark children’s natural curiosity to explore and fuel their imaginations. So for me these strong, safe, multifunctional creative crates are a staple for any early years environment
Crates are an ideal resource for children from the age of three. At…
Children’s fascination with shiny objects, like coins, keys, and Metallic resources, is often referred to as the ‘Magpie Effect.’ The captivating treasures found in our Marvellous Metallic range have a special allure for children. This makes them an excellent catalyst for learning and play. In this blog post, we’ll delve into the various ways children can engage…
Starting early with the STEAM Discovery Centre
Early years doesn’t necessarily come to mind for many practitioners and teachers when considering STEAM. However, STEAM is central to children’s learning and development in the 21st century so why not get them started early with the introduction of the STEAM Discovery Centre?
Children are born curious, observing and exploring…
Exploring STEAM in the Early Years with the STEAM Discovery Centre
STEAM stands for Science, Technology, Engineering, Arts, and Maths. You might be more used to the term STEM, but Arts is often added to recognise the role of creativity and design in STEM fields. Including Arts makes these subjects more early years friendly too.
STEAM…
Exploring STEAM in the Early Years with the STEAM Discovery Centre
STEAM stands for Science, Technology, Engineering, Arts, and Maths. You might be more used to the term STEM, but Arts is often added to recognise the role of creativity and design in STEM fields. Including Arts makes these subjects more early years friendly too.
STEAM…